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	<title>Comments on: iPhone Game Development Toolkit</title>
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	<link>http://www.bytesizeadventures.com/blog/iphone-game-development-toolkit/</link>
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		<title>By: Twiggy</title>
		<link>http://www.bytesizeadventures.com/blog/iphone-game-development-toolkit/comment-page-1/#comment-4440</link>
		<dc:creator>Twiggy</dc:creator>
		<pubDate>Thu, 05 May 2011 02:23:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytesizeadventures.com/?p=201#comment-4440</guid>
		<description>I meant &quot;good&quot;</description>
		<content:encoded><![CDATA[<p>I meant &#8220;good&#8221;</p>
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	<item>
		<title>By: Twiggy</title>
		<link>http://www.bytesizeadventures.com/blog/iphone-game-development-toolkit/comment-page-1/#comment-4439</link>
		<dc:creator>Twiggy</dc:creator>
		<pubDate>Thu, 05 May 2011 02:22:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytesizeadventures.com/?p=201#comment-4439</guid>
		<description>Any hood programs for Windows? I looked all over</description>
		<content:encoded><![CDATA[<p>Any hood programs for Windows? I looked all over</p>
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	<item>
		<title>By: Danny</title>
		<link>http://www.bytesizeadventures.com/blog/iphone-game-development-toolkit/comment-page-1/#comment-3384</link>
		<dc:creator>Danny</dc:creator>
		<pubDate>Tue, 08 Mar 2011 21:49:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytesizeadventures.com/?p=201#comment-3384</guid>
		<description>This is very good. It&#039;s a nice check list, but I had never heard of Pencil Animation. I&#039;ll have to check that one out for sure. If you want, I also found this other page that I thought was pretty educational http://www.squidoo.com/makeiphoneapplication</description>
		<content:encoded><![CDATA[<p>This is very good. It&#8217;s a nice check list, but I had never heard of Pencil Animation. I&#8217;ll have to check that one out for sure. If you want, I also found this other page that I thought was pretty educational <a href="http://www.squidoo.com/makeiphoneapplication" rel="nofollow">http://www.squidoo.com/makeiphoneapplication</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: legokid101</title>
		<link>http://www.bytesizeadventures.com/blog/iphone-game-development-toolkit/comment-page-1/#comment-2632</link>
		<dc:creator>legokid101</dc:creator>
		<pubDate>Mon, 31 Jan 2011 18:45:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytesizeadventures.com/?p=201#comment-2632</guid>
		<description>That&#039;s quite helped me, thanks! One thing though, can you put the programs into sections? As in, Compulsory and Accessory. Because I have WinXP, will it still work?
Thanx!</description>
		<content:encoded><![CDATA[<p>That&#8217;s quite helped me, thanks! One thing though, can you put the programs into sections? As in, Compulsory and Accessory. Because I have WinXP, will it still work?<br />
Thanx!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: iPhone app development resources</title>
		<link>http://www.bytesizeadventures.com/blog/iphone-game-development-toolkit/comment-page-1/#comment-2514</link>
		<dc:creator>iPhone app development resources</dc:creator>
		<pubDate>Tue, 25 Jan 2011 07:25:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytesizeadventures.com/?p=201#comment-2514</guid>
		<description>[...] One of my projects concerns mobile app developments
and during my research I found a great article on getting started
in the iPhone in particular:
http://www.smashingmagazine.com/2009/08/11/how-to-create-your-first-iphone-application/.
A commentator also suggested the following which I found
interesting too:
http://www.bytesizeadventures.com/blog/iphone-game-development-toolkit/.
[...]</description>
		<content:encoded><![CDATA[<p>[...] One of my projects concerns mobile app developments<br />
and during my research I found a great article on getting started<br />
in the iPhone in particular:<br />
<a href="http://www.smashingmagazine.com/2009/08/11/how-to-create-your-first-iphone-application/" rel="nofollow">http://www.smashingmagazine.com/2009/08/11/how-to-create-your-first-iphone-application/</a>.<br />
A commentator also suggested the following which I found<br />
interesting too:<br />
<a href="http://www.bytesizeadventures.com/blog/iphone-game-development-toolkit/" rel="nofollow">http://www.bytesizeadventures.com/blog/iphone-game-development-toolkit/</a>.<br />
[...]</p>
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	<item>
		<title>By: Iphone Apps &#171; STEFANO ANNIBALE</title>
		<link>http://www.bytesizeadventures.com/blog/iphone-game-development-toolkit/comment-page-1/#comment-2166</link>
		<dc:creator>Iphone Apps &#171; STEFANO ANNIBALE</dc:creator>
		<pubDate>Fri, 07 Jan 2011 16:36:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytesizeadventures.com/?p=201#comment-2166</guid>
		<description>[...] http://www.bytesizeadventures.com/blog/iphone-game-development-toolkit/ [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://www.bytesizeadventures.com/blog/iphone-game-development-toolkit/" rel="nofollow">http://www.bytesizeadventures.com/blog/iphone-game-development-toolkit/</a> [...]</p>
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	</item>
	<item>
		<title>By: Penny</title>
		<link>http://www.bytesizeadventures.com/blog/iphone-game-development-toolkit/comment-page-1/#comment-1041</link>
		<dc:creator>Penny</dc:creator>
		<pubDate>Mon, 08 Nov 2010 22:58:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytesizeadventures.com/?p=201#comment-1041</guid>
		<description>This is &#039;proper&#039; app creation and it is the king of the jungle. But sometimes you just need mobile functionality for existing material. 
I don&#039;t suppose that Apple offers a wizard for us non-techies? Like Nokia&#039;s basic feed-based app with an ability to take in RSS, YouTube &amp; Twitter feeds? http://oviappwizard.com/web_nokia/signIn.jsp</description>
		<content:encoded><![CDATA[<p>This is &#8216;proper&#8217; app creation and it is the king of the jungle. But sometimes you just need mobile functionality for existing material.<br />
I don&#8217;t suppose that Apple offers a wizard for us non-techies? Like Nokia&#8217;s basic feed-based app with an ability to take in RSS, YouTube &amp; Twitter feeds? <a href="http://oviappwizard.com/web_nokia/signIn.jsp" rel="nofollow">http://oviappwizard.com/web_nokia/signIn.jsp</a></p>
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	<item>
		<title>By: Chris</title>
		<link>http://www.bytesizeadventures.com/blog/iphone-game-development-toolkit/comment-page-1/#comment-778</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Sat, 02 Oct 2010 13:23:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytesizeadventures.com/?p=201#comment-778</guid>
		<description>@Patrick

You should read up on Ad Hoc distribution. This enables you to distribute an application to other devices without going through the App store.

If you want to distribute apps within your company (and have no plans to distribute to the App store) then you&#039;re going to need an Enterprise license - see here -&gt; http://developer.apple.com/programs/ios/enterprise/

Hope that helps</description>
		<content:encoded><![CDATA[<p>@Patrick</p>
<p>You should read up on Ad Hoc distribution. This enables you to distribute an application to other devices without going through the App store.</p>
<p>If you want to distribute apps within your company (and have no plans to distribute to the App store) then you&#8217;re going to need an Enterprise license &#8211; see here -> <a href="http://developer.apple.com/programs/ios/enterprise/" rel="nofollow">http://developer.apple.com/programs/ios/enterprise/</a></p>
<p>Hope that helps</p>
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	</item>
	<item>
		<title>By: Patrick Peng</title>
		<link>http://www.bytesizeadventures.com/blog/iphone-game-development-toolkit/comment-page-1/#comment-775</link>
		<dc:creator>Patrick Peng</dc:creator>
		<pubDate>Fri, 01 Oct 2010 15:51:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytesizeadventures.com/?p=201#comment-775</guid>
		<description>Hi there,

Good information! Here I have one simple question: I am kind of new with iPhone app development, I just want to develope an app to be used by the people in my company to check some work related stuff, but based on the information I have read till now, seems the app can only be submmited to the APPLE store to get published, I don&#039;t want people to get it but just the people in my company, can I myself just load the app to the their iPhone to use it?

Thanks!
Patrick</description>
		<content:encoded><![CDATA[<p>Hi there,</p>
<p>Good information! Here I have one simple question: I am kind of new with iPhone app development, I just want to develope an app to be used by the people in my company to check some work related stuff, but based on the information I have read till now, seems the app can only be submmited to the APPLE store to get published, I don&#8217;t want people to get it but just the people in my company, can I myself just load the app to the their iPhone to use it?</p>
<p>Thanks!<br />
Patrick</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chris</title>
		<link>http://www.bytesizeadventures.com/blog/iphone-game-development-toolkit/comment-page-1/#comment-623</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Fri, 27 Aug 2010 07:25:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytesizeadventures.com/?p=201#comment-623</guid>
		<description>@Mario

Thanks for the kind comments. Don&#039;t be put off by the amount of software/hardware listed here, much of it is optional and the tools you use are likely to differ based on what you have access to and what you are comfortable with.

Star Fusion took about 2 months to develop but prior to that I spent around 3 months getting to grips with Xcode and the iPhone SDK.

The only costs were those mentioned in this post + the development time.

I&#039;d recommend you take a look at &lt;a href=&quot;http://www.bytesizeadventures.com/blog/a-beginners-guide-to-iphone-game-development/&quot; rel=&quot;nofollow&quot;&gt;this post&lt;/a&gt; if you are looking for a slightly more verbose look at beginning iPhone game development.

Good luck.</description>
		<content:encoded><![CDATA[<p>@Mario</p>
<p>Thanks for the kind comments. Don&#8217;t be put off by the amount of software/hardware listed here, much of it is optional and the tools you use are likely to differ based on what you have access to and what you are comfortable with.</p>
<p>Star Fusion took about 2 months to develop but prior to that I spent around 3 months getting to grips with Xcode and the iPhone SDK.</p>
<p>The only costs were those mentioned in this post + the development time.</p>
<p>I&#8217;d recommend you take a look at <a href="http://www.bytesizeadventures.com/blog/a-beginners-guide-to-iphone-game-development/" rel="nofollow">this post</a> if you are looking for a slightly more verbose look at beginning iPhone game development.</p>
<p>Good luck.</p>
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