On Sound Effects and Music

July 3, 2009

I’m currently spending a large portion of my time refining the gameplay elements to ensure that the game is as good as it can be. It’s certainly getting there and I promise the final product will be heaps of fun.
Today I took some time out of coding to address the issue of sound effects and music for the game. I’m certainly no audiophile and I need a solution that doesn’t cost the earth. I decided to check out some software for computer generated sounds and I found some great solutions. keep reading…