Negative Critical Reception
March 13, 2010
This week i’ve been stripping my next game back to its core mechanics. I’m really evolving the core gameplay into something that I hope is easy to pick up and instantly enjoyable. Currently the core mechanic revolves around exploration and an element of risk vs reward.
As part of the evolved gameplay, the visuals are also changing on a daily basis. I’m still not happy with the basic style and thats something i’m working on. keep reading…