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	<title>Bytesize Adventures &#187; iphone app sales</title>
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	<link>http://www.bytesizeadventures.com/blog</link>
	<description>Just another WordPress weblog</description>
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		<title>Rocket Santa sales figures</title>
		<link>http://www.bytesizeadventures.com/blog/rocket-santa-sales-figures/</link>
		<comments>http://www.bytesizeadventures.com/blog/rocket-santa-sales-figures/#comments</comments>
		<pubDate>Tue, 05 Jan 2010 19:34:50 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Development Diary]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[app bake off]]></category>
		<category><![CDATA[iphone app sales]]></category>
		<category><![CDATA[mundue holiday promotion]]></category>
		<category><![CDATA[notcot]]></category>
		<category><![CDATA[promotion]]></category>

		<guid isPermaLink="false">http://www.bytesizeadventures.com/blog/?p=693</guid>
		<description><![CDATA[The idea behind Rocket Santa was to rapidly develop a fun Christmas game, partly to gauge interest in holiday themed games and partly because I was keen to create a second game before the end of 2009. The game had its fair share of teething issues and feedback i&#8217;ve received for Rocket Santa has varied [...]]]></description>
			<content:encoded><![CDATA[<p>The idea behind Rocket Santa was to rapidly develop a fun Christmas game, partly to gauge interest in holiday themed games and partly because I was keen to create a second game before the end of 2009. The game had its fair share of <a href="http://www.bytesizeadventures.com/blog/rocket-santa-approved-and-hastily-removed/">teething issues</a> and feedback i&#8217;ve received for Rocket Santa has varied wildly. A few people have stated that its too easy and lacks depth, others have said that it&#8217;s really enjoyable and has a good pickup-and-play factor.</p>
<p>Rocket Santa has been in the App store for nearly 1 month now so I thought it would be nice to share the sales figures with you. Rocket Santa is listed in the UK and US stores only and i&#8217;ve converted all values to dollars to make it easier to digest.<span id="more-693"></span></p>
<div id="attachment_717" class="wp-caption aligncenter" style="width: 656px"><a href="http://www.bytesizeadventures.com/blog/wp-content/uploads/2010/01/Picture-1.png"><img src="http://www.bytesizeadventures.com/blog/wp-content/uploads/2010/01/Picture-1.png" alt="" title="Rocket Santa units sold" width="646" height="350" class="size-full wp-image-717" /></a><p class="wp-caption-text">Rocket Santa units sold</p></div>
<div id="attachment_718" class="wp-caption aligncenter" style="width: 651px"><a href="http://www.bytesizeadventures.com/blog/wp-content/uploads/2010/01/Picture-3.png"><img src="http://www.bytesizeadventures.com/blog/wp-content/uploads/2010/01/Picture-3.png" alt="" title="Rocket Santa dollars made" width="641" height="348" class="size-full wp-image-718" /></a><p class="wp-caption-text">Rocket Santa dollars made</p></div>
<p>Lets take a look at some promotional efforts and their impact on the graphs.</p>
<p><b>The Great App Bake Off 2009</b></p>
<p>Gavin Bowman of <a href="http://retrodreamer.com/">Retro Dreamer</a> runs an <a href="http://appcakes.wordpress.com/the-great-app-bake-off/">annual App baking contest</a>. I decided to enter this year and submitted <a href="http://appcakes.wordpress.com/2009/12/19/rocket-santa-cake/">my developer entry</a> on 19th December (I also acted as a sponsor for the competition, offering promotional codes for Star Fusion and Rocket Santa as prizes). Gavin&#8217;s App Bake Off has been picked up by many of the larger iPhone sites so this may have had a positive impact on my sales figures &#8211; its hard to tell. Either way its a great idea and you still have time to enter with an App cake of your own.</p>
<p><b>Notcot</b></p>
<p>On 16th December Rocket Santa appeared on the <a href="http://www.notcot.org/post/27102/">front page of notcot.org</a>. This resulted in a spike of 8 sales that day which accounts for the surge in the week commencing 14th December. More importantly though, it was great to see Rocket Santa on the site since I religiously visit Notcot every day for inspiration.</p>
<p><b>Mundue Holiday promotion</b></p>
<p>Matt Martel of <a href="http://www.mundue.net">Mundue.net</a> very generously offered a golden opportunity to around 25 iPhone developers. He ran rotating advertisements in his excellent game <a href="http://itunes.apple.com/gb/app/removem-free/id286128390?mt=8">reMovem</a> at zero cost to the developers. Adverts for Rocket Santa began running on 23rd December and resulted in 1,238 clicks over the holiday period. Unfortunately I have seen no uplift in purchases through this. Perhaps my app store page is not compelling enough, perhaps people don&#8217;t want a Christmas themed app, perhaps Rocket Santa does not look like that great a game :-) who knows. Even so, i&#8217;m very appreciative of Matts efforts and hope that we can work on similar promotional efforts in the future.</p>
<p>So 1 month after launch Rocket Santa sold <b>27</b> units and, after Apple&#8217;s 30% cut, made a total of  <b>$18.90</b>. I&#8217;ll leave you to draw your own conclusions from that.</p>
<p>I feel like my first two games have been great learning experiences but also very simple in terms of gameplay. I&#8217;ve already started working on my third game which promises to be more complex and i&#8217;m hoping to draw on my experiences from Star Fusion and Rocket Santa to make it as good as it can be.</p>
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		<title>Week 1 sales and promotion</title>
		<link>http://www.bytesizeadventures.com/blog/week-1-sales-and-promotion/</link>
		<comments>http://www.bytesizeadventures.com/blog/week-1-sales-and-promotion/#comments</comments>
		<pubDate>Sat, 01 Aug 2009 12:17:02 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Development Diary]]></category>
		<category><![CDATA[feedback]]></category>
		<category><![CDATA[iphone app sales]]></category>
		<category><![CDATA[promotion]]></category>
		<category><![CDATA[promotion efforts]]></category>
		<category><![CDATA[promotional code]]></category>
		<category><![CDATA[rating]]></category>
		<category><![CDATA[reception]]></category>
		<category><![CDATA[sales]]></category>
		<category><![CDATA[statistics]]></category>

		<guid isPermaLink="false">http://www.bytesizeadventures.com/blog/?p=342</guid>
		<description><![CDATA[Star Fusion was released on 26th July so its been available for a full week now. I want to share with you the download statistics and the promotional efforts I have made so far. Star Fusion Download Statistics Date UK Sales US Sales Free Downloads 26th July 0 0 2 27th July 1 0 6 [...]]]></description>
			<content:encoded><![CDATA[<p>Star Fusion was released on 26th July so its been available for a full week now. I want to share with you the download statistics and the promotional efforts I have made so far.<br />
<br/><span style="text-decoration: underline;">Star Fusion Download Statistics</span><br />
<br/><br />
<table border="0">
<tbody>
<tr>
<td>Date</td>
<td>UK Sales</td>
<td>US Sales</td>
<td>Free Downloads</td>
</tr>
<tr>
<td>26th July</td>
<td>0</td>
<td>0</td>
<td>2</td>
</tr>
<tr>
<td>27th July</td>
<td>1</td>
<td>0</td>
<td>6</td>
</tr>
<tr>
<td>28th July</td>
<td>0</td>
<td>0</td>
<td>0</td>
</tr>
<tr>
<td>29th July</td>
<td>4</td>
<td>1</td>
<td>0</td>
</tr>
<tr>
<td>30th July</td>
<td>0</td>
<td>1</td>
<td>2</td>
</tr>
<tr>
<td>31st July</td>
<td>0</td>
<td>0</td>
<td>0</td>
</tr>
</tbody>
</table>
<p><br/>So, a total of seven people have bought Star Fusion and ten people have used a promo code to download the game for free. Clearly I have some work to do in order to increase the number of sales. I have to say that even though these sales are fairly dire, the thought of 17 people playing Star Fusion is an incredible feeling.<span id="more-342"></span><br />
<br/><span style="text-decoration: underline;">Promotion</span><br />
<br/>I&#8217;ve only really scratched the surface when it comes to promotion but I have put in some effort. Here&#8217;s a list of the activities so far&#8230;<br />
<br/>
<ol>
<li>26th July: Two promotional codes published on twitter to celebrate the launch of Star Fusion</li>
<li>27th July: Review request sent to <a href="http://www.148apps.com/">148Apps</a> along with a promotional code</li>
<li>27th July: Promotional Post created on <a href="http://www.iphonedevsdk.com/forum/iphone-promo-codes/24332-star-fusion.html">iPhone Dev SDK</a> forums along with 4 promotional codes</li>
<li>27th July: Review request sent to <a href="http://toucharcade.com/">Touch Arcade</a> along with a  promotional code</li>
<li>27th July: Two more promotional codes published on twitter</li>
<li>27th July: Review request sent to <a href="http://www.tuaw.com/category/iphone/">TUAW</a> (The Unofficial Apple Weblog) but didn&#8217;t include a promotional code this time</li>
<li>30th July: Added Star Fusion to game list on <a href="http://www.cocos2d-iphone.org/forum/topic/994">cocos2d for iphone</a> website along with 4 promotional codes</li>
<li>30th July: Review request sent to <a href="http://www.appvee.com/">AppVee</a> along with a promotional code</li>
<li>30th July: Review request sent to <a href="http://touchreviews.net/">Touch Reviews</a> along with a promotional code</li>
</ol>
<p><br/>So what worked? Well, I published 16 promotional codes and from the download statistics above only 10 have been used. I&#8217;ve published 8 codes to forums, 4 to twitter, and 4 to individuals (review sites). The only constructive comment i&#8217;ve had back has been via the <a href="http://www.iphonedevsdk.com/forum/iphone-promo-codes/24332-star-fusion.html">iPhone Dev SDK</a> forum. It&#8217;s a little early to tell but I think at this stage it&#8217;s fair to say that posting to forums gives the best response. None of the review sites have got back to me yet.<br />
<br/><span style="text-decoration: underline;">Reception &amp; Feedback</span><br />
<br/>I&#8217;ve had a few positive user reviews on the <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=323621261&amp;mt=8">iPhone App Store </a>. One of the comments was particularly useful since it offered some constructive criticism.  Obviously i&#8217;ve shown the game to as many people as possible so i&#8217;ve had feedback there too. General consensus seems to be that the game is enjoyable but lacks replay value. I&#8217;ve also had some negative comments regarding the graphics and science behind the story.<br />
<br/><span style="text-decoration: underline;">Next Steps</span><br />
<br/>I&#8217;ve listened to what people are saying and i&#8217;m currently working on a Free update for the game (I&#8217;ll write a separate post about this soon). My aim is to add some more depth as well as refining some of the existing gameplay elements. I&#8217;ll also be adding some more polish to the graphics. It&#8217;s certainly been an enjoyable experience so far and i&#8217;m feeling positive about the steps I can take to increase sales. Money is only one aspect of creating games though and I think the biggest draw for me is the idea that one day i&#8217;d see someone I don&#8217;t know playing one of my games. How great would that be!<br />
<br/>Thanks for reading this post. Here are some promotional codes to download Star Fusion for free from <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=323621261&amp;mt=8">iTunes</a>. Enjoy!<br />
<br/>49KMPWAHJ64X</p>
<p>7646MLNRE3EJ</p>
<p>A6RKH7YEEL73</p>
<p>KXJAAFKKNE4P</p>
]]></content:encoded>
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