App Development – The Artwork

March 12, 2011

Its time for the fourth post in my App Development series. Last week I covered the wireframes, this week we move on to Artwork. keep reading…

5 tools to encourage creativity

October 1, 2009

MindNode mind mappingAs part of the development process for my latest game, i’m trying to explore my ideas a little more by investing time in various creative exercises. I’d like to share 5 of the best tools i’ve found for encouraging creativity.

1) The Moleskine
I’ve already mentioned this in a recent post. The Moleskine is something that i’ve just recently discovered as a tool for iPhone game development. It’s great for sketching interface ideas as well as artwork for your game. The freedom afforded by a pencil and sketchbook is excellent. The high quality paper makes the Moleskine a joy to sketch in.
keep reading…

Mood boards

September 16, 2009

Moleskine Mood BoardI’ve just begun work on my second iPhone game. This time around I would like to share more about the processes i’m using. These are by no means industry standards, they just represent my personal workflow.

The first step for me is the idea. I don’t have a specific method for this, I get inspiration from things I see around me. I probably come up with around 5 ideas before settling on one that I like. The idea for this particular game came about because I was inspired by an image I saw. keep reading…