BrainWave – Idea Management for Game Developers

March 28, 2010

Project Management – It’s perhaps the least sexy part of independent game design and development. If you’re anything like me, you’ll have struggled endlessly with existing products trying to cram your “unique” workflow into their stubborn interfaces, only to not even bother opening it again after a handful of attempts.

I’ve often resigned myself to the fact that project management tools just don’t suit my style of game development. It is true afterall that developing games for the iPhone involves a much shorter time frame – rapid development and multiple iterations are key (at least for me). Still, without these tools I find myself floundering. Where do i write my new ideas? How do I track my progress? What are my next steps? keep reading…

[updated] Project Management for iPhone Game Development

April 26, 2009

omnioutliner iconIt occurred to me the other day that i don’t really have any sort of project plan for my Game. Sure I have some ideas scribbled on pieces of paper scattered around my apartment but nothing more concrete than that. What i’d really like is a tool or suite of tools for recording my ideas and planning the remaining tasks.

To that end i started to research some available options on the internet. One of the first leads i stumbled across was this article which refers to an issue tracking system called Trac. I played around with this a little but ultimately felt that it was too heavy for my project and didn’t offer me the speed or flexibility i needed for prototyping my ideas. keep reading…