Bytesize Adventures
Crafting bite-sized digital worlds

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Cardboard Dungeon Devlog #4

This will be the final devlog for this project. Whilst the final product is not really a game, it is a fun “experience” that has given me a taste of…

An excursion into the world of Arduino

It’s fair to say that electronic prototyping and the creation of custom hardware at home has exploded over the past few years. As a developer, the idea of combining my…

On Board Games

Its important, as someone who purports to be a game designer, to play games. Not just the latest AAA shooter or the latest games-as-art indie game, but a whole breadth…

Roasting Coffee at Home

Whilst this blog is predominantly about game and App development, its nice to sometimes blog about other things close to my heart. In this instance its Coffee. I’ve written a…

Video Game soundtracks to code to

I don’t know about you but when I’m coding my games I like to listen to music or, more specifically, music without lyrics. Since I code games, I tend to…

From Idea to App store in 6 months

6 months, 5,000 lines of code, 13 blog posts, 15,000 words and both the App and my blog series are finally finished. When I started this I planned on following…

On Writing book by Stephen King

10 don’ts of iphone game development

To date I’ve designed, developed, and published a couple of iPhone games and am currently knee deep in a third, and as of this weekend a fourth. Whilst I don’t…