Bytesize Adventures
Crafting bite-sized digital worlds

Luggage label representing a tagApp

Coffee Cellar is on Sale

If you’re into coffee and have yet to try my coffee App, now is a good time. Its currently on sale with 50% off! Follow this link.

Coffee Cellar Christmas Update is Out Now

The Coffee Cellar Christmas update is out now. Featuring… – Features 3 new festive icons – Shake your phone for a random coffee – Tap the name tag in your…

My first print review for Coffee Cellar

I’m extremely happy right now. I just walked into my local newsagent to peruse the magazines and, totally by chance, stumbled across a written review for Coffee Cellar. Totally unexpected…

Coffee Cellar – The numbers

My App Development series is nearly wrapped up. I want to spend the next two posts sharing some data with you and dissecting the project. For this post, we’ll focus…

App Development – The Marketing

This is my final App Development post prior to launch. All of my work over the past 6 months is finally coming to fruition and I’ll soon get to see…

App Development – The Final Artwork

After nearly 6 months of effort which has seen us produce a solid plan, create a design doc, produce wireframes and workflow, create initial artwork and a moodboard, develop the…

App Development – The Testing

I’m currently in the process of testing my Coffee App and wanted to share the testing process with you. This is the first time I’ve done any significant public testing…

App Development – progress report #2

True to my word, it’s time for another progress report. Much of my time, during the last few weeks, has been spent iterating the art. I’m now at the point…

A foray into App development

Whilst I’m brainstorming ideas for my next game, I’ve decided to take a slight diversion into the world of application development. My reasons for doing this are two-fold. Firstly, I’d…