Bytesize Adventures
Crafting bite-sized digital worlds

Luggage label representing a tagideas

Back in the game

Foreword: Today, I, like the rest of the world, woke up to the sad news that Steve Jobs had passed away. It always takes you by surprise when you feel…

From Idea to App store in 6 months

6 months, 5,000 lines of code, 13 blog posts, 15,000 words and both the App and my blog series are finally finished. When I started this I planned on following…

BrainWave v0.4

About 5 months ago I spent a weekend creating a project management tool (named BrainWave) for my game development. I received positive feedback and a few developers were interested in…

BrainWave – Idea Management for Game Developers

Project Management – It’s perhaps the least sexy part of independent game design and development. If you’re anything like me, you’ll have struggled endlessly with existing products trying to cram…

Icarus

“Alas for him! Warmer and warmer grew the air. Those arms, that had seemed to uphold him, relaxed. His wings wavered, dropped. He fluttered his young hands vainly-he was falling-and…

Researching the story

I have now developed my game prototype to a point where I know that the ideas I have on paper are possible in practice. The next step for me is…