Bytesize Adventures
Crafting bite-sized digital worlds

Luggage label representing a taginkscape

App Development – The Final Artwork

After nearly 6 months of effort which has seen us produce a solid plan, create a design doc, produce wireframes and workflow, create initial artwork and a moodboard, develop the…

App Development – The Artwork

Its time for the fourth post in my App Development series. Last week I covered the wireframes, this week we move on to Artwork. Why do we need Artwork at…

Early art for game two

Here are some early art assets for my next game. These don’t represent the final look and hopefully they don’t give too much away. I created them using Inkscape and…

iPhone Game Development Toolkit

Whilst i’m anxiously waiting for Star Fusion to be approved by Apple, I thought i’d write a post about all of the hardware and software that I used to create…