Bytesize Adventures
Crafting bite-sized digital worlds

Luggage label representing a tagpostmortem

From Idea to App store in 6 months

6 months, 5,000 lines of code, 13 blog posts, 15,000 words and both the App and my blog series are finally finished. When I started this I planned on following…

Coffee Cellar Postmortem

Coffee Cellar has officially been in the App Store for 1 month now, you can check it out here. Now is the perfect time to examine what went right and…

Astro Noughts Postmortem

For my iDevBlogADay article this week, I’ve written a postmortem of my latest game Astro Noughts. I’m using the traditional format of 5 things that went right and 5 things…