Rocket Santa and Star Fusion now Free Forever

Star Fusion was the first game I created for the iPhone. It has been in the App store since June 2009 and has been downloaded a total of 1,619 times. It’s had some positive feedback and I’ve used it for experimenting with marketing and pricing as well as getting to know the ropes of the App store.

Rocket Santa was my second game. It had a troubled, slightly rushed development in order to make its release date of Christmas 2009. It’s been downloaded 768 times in total. I created it, with the help of a fantastic pixel artist, to test the Christmas market.

Today, both Star Fusion and Rocket Santa are going Free… forever. I’m also putting them live in all countries worldwide.

Why? – I’m still very much on a learning curve when it comes to creating games and, at this stage, it’s pointless for me to have paid games sitting in the App store with very few downloads. This decision does not affect the pricing of my future games (which may still be paid downloads).

You can grab both Star Fusion and Rocket Santa here.

17 Comments

  1. Rocket Santa and Star Fusion now Free Forever http://www.bytesizeadventures.com/blog/r

  2. minimaxgames says:

    @chrismwaite to get some more (?!) attention maybe just drop the prices from paid to FREE on a regular basis ?

  3. minimaxgames says:

    RT @chrismwaite: Rocket Santa and Star Fusion now Free Forever http://www.bytesizeadventures.com/blog/r

  4. @minimaxgames Nice idea. In this instance I don’t think its worth it. I need to focus on my next 2 games

  5. davewardle says:

    RT @chrismwaite: Rocket Santa and Star Fusion now Free Forever http://www.bytesizeadventures.com/blog/r

  6. rizergames says:

    RT @chrismwaite: Rocket Santa and Star Fusion now Free Forever http://www.bytesizeadventures.com/blog/r

  7. madgarden says:

    RT @chrismwaite: Rocket Santa and Star Fusion now Free Forever http://www.bytesizeadventures.com/blog/r

  8. @chrismwaite Interesting move… I find myself leaning in completely the opposite direction :)

  9. @GavinBowman yes but you have some success with a few games already :-) I’m yet to achieve that. I’ll likely still charge for future games

  10. rizergames says:

    @chrismwaite @gavinbowman I think it also depends on what your income’s like. For me, the £200 a quarter Brainz bring in is handy!

  11. rizergames says:

    @chrismwaite @gavinbowman And thanks for the RTs!

  12. @chrismwaite I’m just not convinced that having a free app that few people download is any better than a paid app that few buy :)

  13. @chrismwaite We have both, but I still haven’t been able to make up my mind :)

  14. @rizergames @gavinbowman yes that’s true. I’m seeing nothing even close to that. Maybe my next game, who knows :-)

  15. istayalive says:

    RT @GavinBowman: @chrismwaite I’m just not convinced that having a free app that few people download is any better than a paid app that …

  16. @GavinBowman fair point. I guess at this stage I’m not trying to make a living from it. My next 2 im pretty sure I’ll charge for

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