Bytesize Adventures
Crafting bite-sized digital worlds

Luggage label representing a tagmoodboard

App Development – The Artwork

Its time for the fourth post in my App Development series. Last week I covered the wireframes, this week we move on to Artwork. Why do we need Artwork at…

5 tools to encourage creativity

As part of the development process for my latest game, i’m trying to explore my ideas a little more by investing time in various creative exercises. I’d like to share…

Mood boards

I’ve just begun work on my second iPhone game. This time around I would like to share more about the processes i’m using. These are by no means industry standards,…