Bytesize Adventures
Crafting bite-sized digital worlds

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Composition No. 1 – A Review

I first heard about Composition No. 1 through another book, Twisty Little Passages, which examines the history and impact of Interactive Fiction (Including the humble text adventure). Owing to it’s…

A beginners guide to iPhone game development

Last week a great blog post, followed by a seemingly innocuous tweet from @mysterycoconut, escalated into what is now known as iDevBlogADay. The concept is fairly straightforward; Every day a…

A new design for 2010

Lets face it, the previous design for Bytesize Adventures was pretty ugly. More than that, whilst it served its purpose, it lacked direction and cohesion. As we entered 2010, and…

Mood boards

I’ve just begun work on my second iPhone game. This time around I would like to share more about the processes i’m using. These are by no means industry standards,…