Bytesize Adventures
Crafting bite-sized digital worlds

Devlog – 5th May 2014

Not much progress this week I’m afraid. This post is more for posterity than anything.

This week, I think I’m going to spend some time creating a few levels so that I can tackle the aforementioned inventory item issue.

I’ll also hopefully have time to begin planning the quest structure and how that will work from a data point of view.