Bytesize Adventures
Crafting bite-sized digital worlds

Open box of files representing a categoryApp Development

Update

I think, creatively, I’m restless. I have, and always have had, a constant desire to reinvent myself and each time to define who I am. This manifests itself in what…

Coffee Cellar on TUAW – The week that was

Coffee Cellar 2.0 was intended to reboot my Coffee Cellar App and turn it into something more engaging and thus more marketable. Truth be told, once I had completed version…

Coffee Cellar 2.0 is out now

After many months of hard work, Coffee Cellar 2.0 is at last out in the wild. If you’re an existing Coffee Cellar use then you’ll get the update for free….

Coffee Cellar 2.0: Rethinking the App

Coffee Cellar is an App that I developed last year. It’s an App that I use regularly in my day-to-day life but hasn’t been updated since last Christmas. I spent…

A review of 2011 and plans for 2012

This blog has been going for well over 2 years now. Its purpose is to chronicle my game development efforts and hopefully to share some insights with you. 2009 and…

Coffee Cellar on Sale

To celebrate this holiday season, Coffee Cellar is on sale with a massive 50% its regular price. That means you can pick up 6 months of blood, sweat, and tears…

Coffee Cellar Christmas Update is Out Now

The Coffee Cellar Christmas update is out now. Featuring… – Features 3 new festive icons – Shake your phone for a random coffee – Tap the name tag in your…

My first print review for Coffee Cellar

I’m extremely happy right now. I just walked into my local newsagent to peruse the magazines and, totally by chance, stumbled across a written review for Coffee Cellar. Totally unexpected…

Coffee Cellar Update

I thought I’d write a brief post to catch you up on what’s happening with Coffee Cellar. Its currently on sale at $1.99 (£1.49) so please grab a copy now!…

From Idea to App store in 6 months

6 months, 5,000 lines of code, 13 blog posts, 15,000 words and both the App and my blog series are finally finished. When I started this I planned on following…