Bytesize Adventures
Crafting bite-sized digital worlds

Screenshot of Stoked in action

Stoked

My entry for Ludum Dare 39. I came 415th out of 2,431 entries.

Github logoYoutube logoBox with a diagonal arrow representing an external link
Screenshot of Cardboard Dungeon in action

Cardboard Dungeon

An experimental virtual reality dungeon crawling experience.

Github logoBox with a diagonal arrow representing an external link
Screenshot of Equaliser in action

Equaliser

A watch face for the Pebble Time smartwatch. Equaliser is a new take on telling the time.

Github logoBox with a diagonal arrow representing an external link
Screenshot of Dronelike in action

Dronelike

My entry for procjam 2014: A Roguelike in which the levels are generated procedurally. The code generates mining drones.

Github logoBox with a diagonal arrow representing an external link
Screenshot of Unnamed space game in action

Unnamed space game

Very basic testing of procedural generation and seeds.

Github logo
Screenshot of Subterranea in action

Subterranea

Early forays into cellular automata and procedural generation.

Github logoYoutube logoBox with a diagonal arrow representing an external link
Screenshot of Micro Mob in action

Micro Mob

My entry for Ludum Dare 25. I came 254th out of 1,327 entries.

Github logoYoutube logoBox with a diagonal arrow representing an external link