Bytesize Adventures
Crafting bite-sized digital worlds

Luggage label representing a tagexplorer

My iPhone game graveyard

We’ve all started work on games only to abandon them part the way through. There can be many reasons for this but for me it’s usually because they just aren’t…

Weather dot Rain

It’s been some time since I wrote an update on my latest game. Whilst i’ve been fairly quiet on this blog, the game has changed a fair bit and, I…

On OS4

Interesting week as always. On the game progress front, not too much has changed, I’m working on the level manager and will then move on to the core level editor….

Risk vs Reward

This week I’ve really worked on refining the core exploration mechanic – there’s still more to do but the experience is beginning to take shape. I suppose one of the…

Explorer

This week has mainly been about the game’s theme and artwork style. The blocks you saw in last weeks post were only intended to be placeholders and it had gotten…