Bytesize Adventures
Crafting bite-sized digital worlds

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2013 in Review and Plans for 2014

Happy new year! Its been a while. Lets kick off 2014 as we mean to go on, with a post. In this one we’re reviewing 2013 and discussing what’s in…

Coffee Cellar is on Sale

If you’re into coffee and have yet to try my coffee App, now is a good time. Its currently on sale with 50% off! Follow this link.

Coffee Cellar Achievement Unlocked

Achievements come in all shapes and sizes and today marks a considerable achievement in my iOS development. You may remember that my chief aim when I created Coffee Cellar was…

2012 in Review and Plans for 2013

This is now a Bytesize Adventures blog tradition; The yearly review and setting goals for next year. 2012 is about to be over and we’re on the cusp of entering…

Coffee Cellar on TUAW – The week that was

Coffee Cellar 2.0 was intended to reboot my Coffee Cellar App and turn it into something more engaging and thus more marketable. Truth be told, once I had completed version…

Coffee Cellar 2.0 is out now

After many months of hard work, Coffee Cellar 2.0 is at last out in the wild. If you’re an existing Coffee Cellar use then you’ll get the update for free….

Coffee Cellar 2.0: Rethinking the App

Coffee Cellar is an App that I developed last year. It’s an App that I use regularly in my day-to-day life but hasn’t been updated since last Christmas. I spent…

The state of things

First off I just wanted to say… oops! I haven’t updated this blog for some time. Now to catch you up on things. I’ve started a new game called Subterranea…

A review of 2011 and plans for 2012

This blog has been going for well over 2 years now. Its purpose is to chronicle my game development efforts and hopefully to share some insights with you. 2009 and…

Coffee Cellar on Sale

To celebrate this holiday season, Coffee Cellar is on sale with a massive 50% its regular price. That means you can pick up 6 months of blood, sweat, and tears…