Bytesize Adventures
Crafting bite-sized digital worlds

Luggage label representing a taggame engine

Early Screenshot

Time for another weekly update. Also, I have a screenshot for you this week. So grab yourself a coffee and read on. Carrying on from last week, I’m continuing to…

A brief project update

Progress on the game is pretty good. I’m currently getting a handle on using multiple views to display the various interactions that will comprise my game. All of my project…

Some progress at last

Ok, so I have to confess that it’s taking me longer than I expected to get this game off the ground. After weeks of playing around, testing and understanding the…