Bytesize Adventures
Crafting bite-sized digital worlds

Luggage label representing a tagweekly update

Weekly Update #5 – Core Puzzle Mechanics

This week I’ve been working on the core puzzle mechanics. I’ve added in the feature I mentioned last week and I’m currently wrestling with my code to get it to…

Weekly Update #4 – Early Artwork

This past week has been interesting. Playing some puzzle games I had a sudden realisation about one of the core mechanics in my game. I’ve yet to implement it but…

Weekly Update #2 – Inventory

Another week has passed so its time for the second of my weekly development updates. This week the vast majority of my time has been spent getting a basic inventory…

Weekly Update #1 – Laying the foundations

As promised, I’m going to attempt to write weekly updates covering the development of my new game (working title – PPRPG). My aim is to chronicle my progress and share…