Bytesize Adventures
Crafting bite-sized digital worlds

Open box of files representing a categoryDevelopment Diary

App Development – progress report #3

Time for another exciting progress report. The first Beta build has just gone out to the testers. Its slightly nerve-wracking but I’m looking forward to the feedback. The few short…

App Development – progress report #2

True to my word, it’s time for another progress report. Much of my time, during the last few weeks, has been spent iterating the art. I’m now at the point…

App Development – progress report #1

As you may know, if you read this blog regularly, I’m currently working on my first non-game App. My aim is to produce my App following a careful plan, blog…

Project Management Tools… Again!

I find it incredibly difficult to settle on the “right” project management tool for my independent development – I’m forever changing my mind and can’t seem to settle on one…

Experiments with FREE

Trying to get visibility on the App store is a constant struggle. In most cases it requires ongoing effort to publicise your game, finding a way to get it in…

App Development – The Artwork

Its time for the fourth post in my App Development series. Last week I covered the wireframes, this week we move on to Artwork.

App Development – The Wireframes

This is the third post in my App Development series. Last week I covered the design document, this week I’m moving on to wireframes and workflow.

App Development – Doing it properly

Stop me if this sounds like you You’re at the start of a new project, it feels great. You have a blank slate upon which to build, what could be,…

One Eyed Cafe

I attended an Indie games conference last week and one of the things that really resonated with me was the value of working with others. Whilst I’ve always tried to…