Bytesize Adventures
Crafting bite-sized digital worlds


2012 in Review and Plans for 2013

This is now a Bytesize Adventures blog tradition; The yearly review and setting goals for next year. 2012 is about to be over and we’re on the cusp of entering…

Coffee Cellar on TUAW – The week that was

Coffee Cellar 2.0 was intended to reboot my Coffee Cellar App and turn it into something more engaging and thus more marketable. Truth be told, once I had completed version…

Micro Mob Time-Lapse (Ludum Dare 25)

For your viewing pleasure, I present a time-lapse covering the development of my entry for Ludum Dare 25; Micro Mob. Check out the game here: https://www.ludumdare.com/compo/ludum-dare-25/?action=preview&uid=17895

Ludum Dare 25 – My Liveblog

I’m participating in Ludum Dare 25 next week, a game development competition that takes place on 14th December and lasts for 48 hours. The Theme for the competition is: “You…

Coffee Cellar 2.0 is out now

After many months of hard work, Coffee Cellar 2.0 is at last out in the wild. If you’re an existing Coffee Cellar use then you’ll get the update for free….

Coffee Cellar 2.0: Rethinking the App

Coffee Cellar is an App that I developed last year. It’s an App that I use regularly in my day-to-day life but hasn’t been updated since last Christmas. I spent…

I’m getting married

…on Friday! The blog/development side of things will be back on track towards the end of October. For now though, wish me luck.

The state of things

First off I just wanted to say… oops! I haven’t updated this blog for some time. Now to catch you up on things. I’ve started a new game called Subterranea…

Moai – Part 2

So, after my last post on Moai, I’ve continued to play with the framework (and with Lua). Its all leading me towards a second game. I’m still hard at work…